Milo Qureshi

Game Designer | Interactive Narratives | RIT

Rig My Roll | Milo Qureshi

Rig My Roll

December 02, 2025

Rig

Rig My Roll - Academic Project

What is Rig My Roll?

Rig My Roll is a slot machine rogue-like high-level game prototype created by a team of four people as an assignment for the IGME-106 course, Problem Solving with Data Structures and Algorithms for Games.

There were many challenging aspects we faced when creating Rig My Roll. The largest being that development was constrained to only two weeks, as well as our limited use of the MonoGame framework and the framework’s minimal documentation.

Role: Game Designer, Developer, Project Coordinator

Tools: C#, MonoGame Framework, Visual Studio, Trello